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      • [PDF] Programming 3D Applications with HTML5 and WebGL Free Download by Tony Parisi | Publisher : O’Reilly Media | Category : Computers & Internet | Tags : Visualization, Css, Web Graphics, Training, Systems, Javascript | ISBN-10 : 1449362966 | ISBN-13 : 9781449362966
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      • Programming 3D Applications with HTML5 and WebGL by Tony Parisi, Publisher : O'Reilly Media
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      • Programming 3D Applications with HTML5 and WebGL: 3D Animation and Visualization for Web Pages

        Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL the emerging web graphics standard. With this book, you’ll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers.

        In two parts Foundations and Application Development Techniques author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive trainingsystems. Ideal for developers with Javascript and HTML experience.

        • Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS
        • Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js
        • Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content
        • Look into several game engines and frameworks for building 3D applications, including the author’s Vizi framework
        • Create 3D environments with multiple objects and complex interaction, using examples and supporting code
        • Examine the issues involved in building WebGL-based 3D applications for mobile browsers

        Table of Contents

        Part I: Foundations
        Chapter 1. Introduction
        Chapter 2. WebGL: Real-Time 3D Rendering
        Chapter 3. Three.js A JavaScript 3D Engine
        Chapter 4. Graphics and Rendering in Three.js
        Chapter 5. 3D Animation
        Chapter 6. CSS3: Advanced Page Effects
        Chapter 7. Canvas: Universal 2D Drawing

        Part II: Application Development Techniques
        Chapter 8. The 3D Content Pipeline
        Chapter 9. 3D Engines and Frameworks
        Chapter 10. Developing a Simple 3D Application
        Chapter 11. Developing a 3D Environment
        Chapter 12. Developing Mobile 3D Applications

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    • Book Details
      • Book Name : Programming 3D Applications with HTML5 and WebGL

        Edition : 1

        Author : Tony Parisi

        Publisher : O’Reilly Media

        Category : Computers & Internet

        ISBN-10 : 1449362966

        ISBN-13 : 9781449362966

        ASIN : 1449362966

        Pages : 404

        Language : English

        Publish Date : March 6, 2014
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