[PDF] OpenGL SuperBible: Comprehensive Tutorial and Reference, 6th Edition Free Download

[message] Brief Description [PDF] OpenGL SuperBible: Comprehensive Tutorial and Reference, 6th Edition Free Download by Graham Sellers , Nic...

  • [message]
    • Brief Description
      • [PDF] OpenGL SuperBible: Comprehensive Tutorial and Reference, 6th Edition Free Download by Graham Sellers , Nicholas Haemel , Richard S Wright | Publisher : Addison-Wesley Professional | Category : Computers & Internet | Tags : Computer, Mobile, Hardware, Platform, Linux, Windows | ISBN-10 : 0321902947 | ISBN-13 : 9780321902948
  • [message]
    • Book Image
      • OpenGL SuperBible: Comprehensive Tutorial and Reference, 6th Edition by Graham Sellers , Nicholas Haemel , Richard S Wright, Publisher : Addison-Wesley Professional
  • [message]
    • Complete Book Description
      • OpenGL SuperBible, Sixth Edition, is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 4.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the newest API and indispensable related concepts. You’ll find up-to-date, hands-on guidance for all facets of modern OpenGL development on both desktop and mobile platforms, including transformations, texture mapping, shaders, buffers, geometry management, and much more.

        Extensively revised, this edition presents many new OpenGL 4.3 features, including compute shaders, texture views, indirect draws, and enhanced API debugging. It has been reorganized to focus more tightly on the API, to cover the entire pipeline earlier, and to help you thoroughly understand the interactions between OpenGL and graphics hardware.

        Coverage includes

        • A practical introduction to the essentials of realtime 3D graphics
        • Core OpenGL 4.3 techniques for rendering, transformations, and texturing
        • Foundational math for creating interesting 3D graphics with OpenGL
        • Writing your own shaders, with examples to get you started
        • Cross-platform OpenGL, including essential platform-specific API initialization material for Linux, OS X, and Windows
        • Vertex processing, drawing commands, primitive processing, fragments, and framebuffers
        • Using compute shaders to harness today’s graphics cards for more than graphics
        • Monitoring and controlling the OpenGL graphics pipeline
        • Advanced rendering: light simulation, artistic and non-photo-realistic rendering, and deferred shading
        • Modern OpenGL debugging and performance optimization

        Bonus material and sample code are available from the companion Web site, openglsuperbible.com.

        Table of Contents

        Part I Foundations
        Chapter 1 Introduction
        Chapter 2 Our First OpenGL Program
        Chapter 3 Following the Pipeline
        Chapter 4 Math for 3D Graphics
        Chapter 5 Data
        Chapter 6 Shaders and Programs

        Part II In Depth
        Chapter 7 Vertex Processing and Drawing Commands
        Chapter 8 Primitive Processing
        Chapter 9 Fragment Processing and the Framebuffer
        Chapter 10 Compute Shaders
        Chapter 11 Controlling and Monitoring the Pipeline

        Part III In Practice
        Chapter 12 Rendering Techniques
        Chapter 13 Debugging and Performance Optimization
        Chapter 14 Platform Specifics

        A Further Reading
        B The SBM File Format
        C The SuperBible Tools

  • [message]
    • Book Details
      • Book Name : OpenGL SuperBible: Comprehensive Tutorial and Reference, 6th Edition

        Edition : 6

        Author : Graham Sellers , Nicholas Haemel , Richard S Wright

        Publisher : Addison-Wesley Professional

        Category : Computers & Internet

        ISBN-10 : 0321902947

        ISBN-13 : 9780321902948

        ASIN : 0321902947

        Pages : 848

        Language : English

        Publish Date : July 31, 2013
  • [message]
    • Purchase on Amazon

These study materials are for information purposes and completely free. If you find these study material useful please write to us in a comment box.

Disclaimer : We are not the original publisher of this Book/Material on net. This eBook/Material had been collected from other sources of net.

Thank You
The Free Study Team

COMMENTS