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      • [PDF] Beginning iOS 5 Development: Exploring the iOS SDK Free Download by David Mark , Jack Nutting , Jeff LaMarche | Publisher : Apress | Category : Computers & Internet | Tags : Iphone 4, Apps, Objective C, Core Data, Camera, Code | ISBN-10 : 1430236051 | ISBN-13 : 9781430236054
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      • Beginning iOS 5 Development: Exploring the iOS SDK by David Mark , Jack Nutting , Jeff LaMarche, Publisher : Apress
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    • Complete Book Description
      • The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple‘s latest and greatest iOS SDK, as well as with the latest version of Xcode.

        There’s coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You’ll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features.

        Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application.

        From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages.

        • The iOS 5 update to the bestselling and most recommended book for Cocoa touch developers
        • Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective
        • Written in an accessible, easy-to-follow style

        What you’ll learn

        • Everything you need to know to develop your own bestselling iPhone and iPad apps
        • Best practices for optimizing your code and delivering great user experiences
        • How to create “universal” apps for both the iPhone and iPad
        • What is data persistence and why is it important
        • Get started with building cool, crisp User Interfaces
        • What and how to use Table Views
        • How to do graphics with Quartz and OpenGL ES
        • What geo app development features the new iOS 5 brings to the iPhone 4S
        • How to get your app in iCloud
        • And much much more…

        Who this book is for

        Everyone who wants to start developing for iPhone, iPod touch, and iPad!

        For the latest sourcecode, please head to www.iphonedevbook.com.

        Table of Contents

        Chapter 1. Welcome to the Jungle
        Chapter 2. Appeasing the Tiki Gods
        Chapter 3. Handling Basic Interaction
        Chapter 4. More User Interface Fun
        Chapter 5. Autorotation and Autosizing
        Chapter 6. Multiview Applications
        Chapter 7. Tab Bars and Pickers
        Chapter 8. Introduction to Table Views
        Chapter 9. Navigation Controllers and Table Views
        Chapter 10. iPad Considerations
        Chapter 11. Application Settings and User Defaults
        Chapter 12. Basic Data Persistence
        Chapter 13. Get Your App in the iCloud
        Chapter 14. Grand Central Dispatch, Background Processing, and You
        Chapter 15. Drawing with Quartz and OpenGL
        Chapter 16. Taps, Touches, and Gestures
        Chapter 17. Where Am I? Finding Your Way with Core Location
        Chapter 18. Whee! Gyro and Accelerometer!
        Chapter 19. iPhone Camera and Photo Library
        Chapter 20. Application Localization
        Chapter 21. Where to Next?

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    • Book Details
      • Book Name : Beginning iOS 5 Development: Exploring the iOS SDK

        Edition : 1

        Author : David Mark , Jack Nutting , Jeff LaMarche

        Publisher : Apress

        Category : Computers & Internet

        ISBN-10 : 1430236051

        ISBN-13 : 9781430236054

        ASIN : 1430236051

        Pages : 752

        Language : English

        Publish Date : December 7, 2011
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