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[PDF] Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming Free Download

[PDF] Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming By Erik M. Buck Free Download | Publisher : Addison-Wesley Professional | Category : Computers & Internet | ISBN 10 : 0321741838 | ISBN 13 : 9780321741837




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      • Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad

        OpenGL ES technology underlies the user interface and graphical capabilities of Apple?s iPhone, iPod touch, and iPad?as well as devices ranging from video-game consoles and aircraft-cockpit displays to non-Apple smartphones. In this friendly, thorough introduction, Erik M. Buck shows how to make the most ofÿ Open GL ES in Apple?s iOS environment.

        This highly anticipated title focuses on modern, efficient approaches that use the newest versions ofÿ OpenGL ES, helping you avoid the irrelevant, obsolete, and misleading techniques that litter the Internet. Buck embraces Objective-C and Cocoa Touch, showing how to leverage Apple?s powerful, elegant GLKit framework to maximize your productivity, achieve tight platform integration, and deliver exceptionally polished apps.

        If you?ve written C or C++ code and knowÿ object-oriented programming basics, this titleÿ brings together everything you need to fullyÿ master OpenGL ES graphics for iOS?includingÿ downloadable examples specifically designed toÿ jumpstart your own projects.

        Coverage includes

        ? Understanding core OpenGL ES computer graphics concepts and iOS graphics architecture

        ? Integrating Cocoa Touch with OpenGL ES to leverage the power of Apple?s platform

        ? Creating textures from start to finish: opacity, blending, multi-texturing, and compression

        ? Simulating ambient, diffuse, and specular light

        ? Using transformations to render 3D geometric objects from any point of view

        ? Animating scenes by controlling time through application logic

        ? Partitioning data to draw expansive outdoor scenes with rolling terrain

        ? Detecting and handling user interaction with 3D geometry

        ? Implementing special effects ranging from skyboxes to particles and billboards

        ? Systematically optimizing graphics performance

        ? Understanding the essential linear algebra concepts used in computer graphics

        ? Designing and constructing a complete simulation that incorporates everything you?ve learned

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      • [PDF] Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming Free Download | Publisher : Addison-Wesley Professional | Category : Computers & Internet | ISBN 10 : 0321741838 | ISBN 13 : 9780321741837
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      • [PDF] Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming Free Download | Publisher : Addison-Wesley Professional | Category : Computers & Internet | ISBN 10 : 0321741838 | ISBN 13 : 9780321741837
        Book Name : Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming
        Edition : 1
        Author :
        Publisher : Addison-Wesley Professional
        Category : Computers & Internet
        ISBN-10 : 0321741838
        ISBN-13 : 9780321741837
        ASIN : 0321741838
        Pages : 352
        Language : English
        Publish Date :

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